Sonic-racing-wii-u-five-player

Sonic & All-Stars Racing Transformed: The Xbox 360 vs. Wii U Comparison

One of the biggest points of anxiety for Wii U owners in the face of the long third-party drought is whether third-parties even see Wii U as comparatively capable compared to other HD devices. Given that in the past Wii U’s CPU has been labelled as slow compared to current-gen Xbox and PlayStation hardware, it’d be nice to see a direct comparison between a Wii U game and a contemporary Xbox or PlayStation game, right?

A comparison video showing the Xbox 360 and Wii U versions of Sonic & All-Stars Racing Transformed running alongside each other should be a good indicator, right? Sonic Racing after all wasn’t a late or rushed port to Wii U – it debuted on Nintendo’s new platform alongside the other versions.

Hop inside for the comparison courtesy of Nintendo World Report, and let us know what you think.

The main difference I’m spotting is that there appears to be better anti-aliasing (i.e. fewer jagged lines) on the Wii U version. Can you spot any other major differences?

Source: Nintendo World Report on YouTube via GoNintendo