Crysis 3 Was Running on the Wii U, Very Close to Launching Before it “Had to Die”

Back in January we brought you the news that Crysis 3 skipped the Wii U due to a lack of “business interest,” but the story goes a little bit deeper than that. In a recent interview, Crytek CEO Cevat Yerli revealed that Crysis 3 on Wii U was more than just an idea; Crytek actually had the game running on Wii U, and they were “very close to launching it.” So what happened? Hit the jump and see what Yerli had to say.

When asked if the Wii U was on Crytek’s radar as far as making games, Yerli dropped this bombshell:

We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn’t launch on the Wii U ourselves — we don’t have a publishing license — Crysis 3 on Wii U had to die.

We’ve been hearing for some time that Nintendo is struggling to keep developers interested in the Wii U, and it looks like they may be having the same problem with publishers. We may not know exactly what transpired between Nintendo and EA, but somewhere along the line the support just wasn’t there, despite the fact that the game was pretty much ready to go. This one has to sting a little for Nintendo.

Source: VentureBeat