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Tomb Raider Topped 1 Million in Sales in its First Two Days

It’s often hard to seriously pull off a reboot. It takes careful monitoring of your audience’s needs and wants, leveraged alongside an examination of what potential customers – those who weren’t fans before but who you hope to capture now – might want out of a game that fits your niche. By all accounts, it looks like the new Tomb Raider has managed to hit most of the right beats.

According to Eidos, the Square-Enix subsidiary behind the game’s developer, Crystal Dynamics, the game managed to pull over one million sales in its first 48 hours on the market. Pretty impressive for a franchise that was formerly in decline!

Source: Eidos Forums via Gamechup

  • http://www.facebook.com/jugglaj91 Joe Onley Jr

    Great. This game deserves all the praise it has been getting. It exceeded my expectations, although failing a bit on the multiplayer side bu I expected that.

    • zdog

      I wish I could like it more, but its violence levels are just too much for me. In fact I was watching a trailer, and my 2 year said “Daddy I don’t like this, turn it off.” I have to hand it to them on delivering a well crafted machine.