Wii U hasn’t kicked off this generation with a bang in terms of third-party support – both from the publishers and from early adopters not gravitating toward the plentiful third-party launch games en masse. Activision can’t be happy with the slow performance of Call of Duty: Black Ops II on Wii U, EA didn’t think a Wii U version of Crysis 3 would be viable, and we’ve been hearing reports right and left that other Wii U projects are getting cancelled.
For all Nintendo’s talk about getting third parties back, and all their efforts to create a controller and a platform with relative parity to current market offerings, the great Nintendo console Renaissance that people seemed to believe might be coming just hasn’t happened. What exactly is going on here? Are Nintendo and its fans just never going to be a good fit for third parties as things are? Or do third parties need to better adjust their publishing strategies to cater to Nintendo’s audience?
Let us know what you think in this week’s Weekend Wondering poll!