Super Smash Bros. director Masahiro Sakurai has revealed in the past that some characters from previous Smash games will not be making the cut for the Wii U and 3DS entries. He recently cited 3DS hardware limitations as a reason for a reduced roster, but there’s an even bigger issue facing Sakurai: he just doesn’t have enough time.
Sakurai is a bit of a perfectionist, and on more than one occasion he’s had to delay a game in order to get it just right before releasing it. Super Smash Bros. Brawl was among his delayed games, and it looks like he’s trying to avoid that problem with the next iteration of the franchise. Unfortunately, that means some characters will not be returning. When asked if the team was working to bring back all previous characters, Mr. Sakurai replied:
I can answer that: no. We don’t have the time to fully recreate every single character who’s been in Smash Bros at this point. Adding new characters is not a simple addition — it’s really multiplication. The amount of work, adding a character is multiplied and becomes bigger and bigger as you go. We can’t because of the amount of work it takes.
We’re going to put in as many characters as we can, we really want to do that, because it’s good for the fans and good for all of us. But in the event that we do have to cut some characters, I’d like to apologize in advance to those fans.
It’s a shame that we’ll be losing out on some classic characters, but Sakurai had to make room for Wii Fit Trainer, right? What characters do you hope to see return for Smash Bros. on Wii U and 3DS?