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Kotaku: Upcoming Smash Bros. Games Won’t Have a Story Mode or Cutscenes

One of the cool features of Super Smash Bros. Brawl was The Subspace Emissary adventure mode. Playing as various characters from the game, players fought through all kinds of levels and challenges, unlocking new characters and cutscenes as they went. Unfortunately, Smash Bros. creator Masahiro Sakurai was disappointed with the fact that many people uploaded video footage of The Subspace Emissary online, as he felt it ruined the experiences. As such, Kotaku reports that Sakurai will not be putting a story mode in the upcoming Smash Bros. titles for Wii U and 3DS.

Sakurai discussed the upcoming Smash Bros. titles for Wii U and 3DS in the latest issue of Famitsu. On the topic of cutscenes, Sakurai expressed his disappointment over the experienced being spoiled for many in Brawl, and cited this as a reason why the new games will not include them.

Unfortunately, the movie scenes we worked hard to create were uploaded onto the internet. You can only truly wow a player the first time he sees [a cutscene]. I felt if players saw the cutscenes outside of the game, they would no longer serve as rewards for playing the game, so I’ve decided against having them.

According to Kotaku, Sakurai confirmed that there won’t be a story mode at all, but the quotes provided only specify that there won’t be ‘movie scenes,’ so it’s possible that we’ll still have some sort of secondary mode. In fact, Kotaku reports that the 3DS version will have a feature that will “act as a separate mode from the standard versus play.” Will you be disappointed if there is no story mode in the upcoming Smash Bros. games? What ‘separate mode’ would you like to see on the 3DS version of the game?

Source: Kotaku

  • MinishDude

    Well, Subspace Emissary was a nice way to unlock characters quickly (in my latest save file on the Wii U, we’ve just been unlocking through Vs. mode, which is taking forever)

    • zombie_eat_flesh

      Do a special brawl with stamina and flower-heads, set the opponents HP to one and yours to anything but one, start. You win and it still counts as a match.

      • http://medlismessages.blogspot.com/ Heroine of Time

        Yeah, but that’s the cheap way of unlocking characters. It’s far more fun to feel like you’re actually accomplishing something to get them.

        • zombie_eat_flesh

          Good point, but it can get tedious after a while.

      • BigHairyFart

        Something a lot of people tend to miss, turn it to FAST Brawl on top of the Flower/Stamina, it literally goes about twice as fast. Alternatively, if you have Homebrew Channel, you could put a code on your SD card to unlock everything.

        • zombie_eat_flesh

          Aw, what’s the fun in hacking?

          • BigHairyFart

            I only did it after I did a system transfer to my Wii U, which made me lose all of my data on the Wii, but I prefer to use the GameCube controller, & I haven’t yet bought the GC/Wii U adapter, so I just threw in a code real quick so I could keep playing as normal.

            • zombie_eat_flesh

              I made a system transfer, too, and I also lost my game data. I replayed through Brawl, Mario Kart Wii and Animal Crossing: City Folk to get caught up to where I was on the Wii (I also bought Xenoblade Chronicles shortly afterwards and played it on my Wii U so I didn’t have to replay through it, even if it is one of the best games of this generation, IMO). But I unlocked almost everything without hacking. All it comes down to is whether or not you have the Homebrew Channel.

              • BigHairyFart

                I only just recently learned about Homebrew Channel. I started playing the Brawl mod Project M(which I highly recommend you check out if you haven’t already, you don’t need anything except for a SD card, & it’s loads of fun), but it’s boot method of going into stage builder was annoying for me. So I got Homebrew Channel to be able to start it from the Wii Menu, as well as some emulators to play classic games with.

      • MinishDude

        That’s what I started doing when they were distracted with other games, to speed up the process.

  • Golossus117

    If there will be no story mode: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!
    If there will be a story mode with no cutscenes: Okay…
    If there will be a story mode with cutscenes: Yes, that’s exactly what I expected there to be.

  • Julian Delarosa

    Hmm, I wouldn’t mind going back to the adventure mode that was in melee, I DID enjoy subspace though, and I can see why they would want to cut it. doesn’t mean I agree with them however

  • Matthew Wesley

    Looks like I’ll be buying both versions.

  • Kevin Wickham

    get rid of story mode……… but keep adventure mode (like the one in melee)

  • zombie_eat_flesh

    Why can’t they just be kept for those who haven’t seen them?

  • Blake Wigert

    This is a mistake that will turn off many gamers to both versions, I will still get the WiiU version for now still need more info on the 3DS version to decide, it would be more enjoyable if both versions are different and have a story mode

    • ALXNDRB

      if you buy a fighting game for cutscenes, there is something wrong with you

      • Blake Wigert

        Storymode is a big part of these games, believe it or not some people don’t enjoy only doing multiplayer

    • Comrade Cold

      like its such a pity but realistically anyone who follows games enough to know there wont be a single player story is going to buy the game for the multiplayer anyway, they arent damaging the sales just annoying the fans

      • Blake Wigert

        Annoying fans is going to damage sales, just see Rayman Legends later this year. 54% of people who had preordered it previously have recinded their orders, and that is the people who voted on the poll. Also as I stated above not all people like multiplayer only

  • Isaac Ness

    Good.

  • Gabriel Gomez

    NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!! Really Sakurai!? Really? I’m am very disappointed in you!

  • Ghabulous Ghoti

    I hated the gameplay of Subspace, but the cutscenes were fantastic.

    • Gaseous Snake

      “The Great Invasion” best cutscene of all time

      • Ghabulous Ghoti

        I wouldn’t say it’s the best cutscene of all time (that must go to either Impa vs. Ghirahim from Skyward Sword or the entire ending sequence from Shadow of the Colossus if you count that as one big cutscene), but it was certainly a fantastic one and the best cutscene in Brawl.

  • Franklin Howell

    I actually likes playing subspace, i beat it several times. It’s just fun, especially if you are playing co-op with a friend.

    • Julian Morales

      hated the great maze. the rest was okay but didnt really stand out

      • Comrade Cold

        i didnt realise that there was save points within it so i just powered through it for fear id lose my whole progress, it was a hell i never wish to relive

      • Franklin Howell

        I on the other hand thought the great maze did its job. It was a Maze. Hard to get through, one of my favorite parts of subspace.

        • Julian Morales

          I wouldn’t have minded if it was all new but they just recycled for the great maze.

          • Franklin Howell

            that was the point of the great maze. Take parts from every level and combine them, so you know the area but not where the path takes you.

            • Julian Morales

              Thats a weak defence. I’m not saying it wasn’t good, just not for me.

              • Franklin Howell

                I wasnt defending it, i was simply saying I and many like myself thought the great maze was pretty Bad ass for a final level.

  • Zachary Morris

    I no longer wish to buy this game.

    • ecylisis

      Oh well.
      Who plays Smash Bros. for the singleplayer? Now they can put time and energy into quality, long-lasting content instead of a quick way to unlock all the characters.

      • TUbEStAR

        I do.

        • chris

          I hope in the same way I play it in single player? Have 3 computer controlled characters at Lvl 9 and whoop Skynets ass before Judgement day comes? I played Melee this way for years, and still would if i hadn’t lost my memory card

          I lack many friends who play games as competitively as myself.

          • TUbEStAR

            That’s one way haha but yes, I’m in a similar boat. I lack a respectable number of friends who would play this game with me on the regular, so some kind of single player campaign is something I desire in the SSB franchise. I’d be sad to see a story mode cut, but I suppose there are other ways to play solo. Do we know yet if this game is going to have an online gaming mode? That’d solve my problem :)

            • chris

              Sakurai confirmed it will be much better than Brawls. Plus he has namco helping with that

      • Callmephones

        It’s not single player tho… it’s a co-op which was really entertaining to play with friends.

    • Penis man

      Lol you’re retarded.

  • Kenneth Bailey

    No cutscenes?! WHAT?!?!?!?! WHY?!

  • Captain Shenanigan

    I call shenanigans… We could clearly see a cutscene from the actual game when Mega Man appears.

    • ZephyrDevil

      that was a reveal trailer NOT a scene from the non-existent story mode

      • Captain Shenanigan

        Nope. You are full of bullshit. Seriously, how do you know it’s 100% not a scene from the story mode?

        Fuck you. SSB story mode is going to be a surprise, gtfo asshole.

  • Morphos

    Well, as long as there is the Classic and Challenge mode like with all games, I’m okay with it. The other games did perfectly fine without cutscenes and a big story.

  • ecylisis

    Good.

  • Karwan Kadir

    I wouldn’t mind it if they just added an adventure mode like in Melee, but like Melee, please don’t just have the first 2 stages be actual platforming levels and everything after be standalone fighting arenas. That was kinda disappointing. And it didn’t really feel like an adventure mode at all.

  • ALXNDRB

    Awesoooooome. They were boring anyway. Focus on what’s important instead. The character roster, the battles, a solid combat with new fun items.

  • Pokewarrior2000

    Maybe just a mini-story mode. C’mon, Brawl was my first Smash Bros. I wanna get a story, no need for cutscenes.

    • chris

      Dang. Please go play Melee if you can find a copy, and download N64 off the Wii

      • Pokewarrior2000

        Oh, I’ve owned it. I didn’t like it as much as Brawl, but it was a pretty good game. I’m just so much more used to casual play and the slowness of Brawl. Unlike most people, I also liked the tripping, so that was a let down in Melee for me. Everything was good to me though, a fine roster and great modes.

        • Julian Morales

          I liked brawl in many ways but I couldn’t stand tripping

  • Peter John Belluscio

    I wouldn’t be heart-broken. I liked Subspace Emissary mode, but I didn’t think it was necessary. The Adventure Mode in Melee was sufficient for me. My biggest gripe with Subspace was the platforming. it felt awkward to me. Otherwise, going through it for the first time was a blast. I was one where I didn’t want those scenes spoiled for me.

  • Kevin Edil Rodriguez

    I Think is Fine without Story mode, they can save the memory used for that and improve something else like more characters, What we like more about this game is the Unique Fighting Style! I Would LOVE an Improved Online Mode!!! It’ll be nice if it had like a Store Section where you can “maybe” even buy the characters for a prize with the $$ you get from battles, customization on characters! I know a LOT of People Hacked the Wii just to customize the Characters, and it looked cool! Im just Saying cool stuff that can be improved since theres no Story Mode! xD

  • Matthew Lee

    Honestly I play Smash Bros. for 4 player craziness mostly, so it doesn’t bother me. Kinda liked those shiny cutscenes though. :( But alas.

  • K2L

    And this is why fandom can’t have nice things.

  • ozxcvbnm

    SSBB became a game of the year because of Subspace emmisary. It was the first of its kind in the SSB series and they should use it to their advantage

  • Keith Speidel

    I played through it a few times over the years, and enjoy it still. It’s only ruined if it’s crap. This wasn’t crap.

  • Comrade Cold

    id have no problem with that if nintendo embraced other meduims, in particular id like more frequent comics, thats the reason the subspace was so special because we never really saw anything like it with nintendo

  • Brett Durci

    When you think about it, there was never really a reason to play story mode more than once to unlock characters. :-/ It was a lot of time spent developing a part of the game that got very little use. While I think Sakurai’s reasons for not including it were kinda lame, I still think it’s better to leave it out and focus on making the stuff we DO use Super Smash Bros. for all the time: the multiplayer. 99% of our time on Brawl wasn’t spent on the story mode. While it was a cool addition, I won’t really miss it. *shrug*

    • http://medlismessages.blogspot.com/ Heroine of Time

      Haha, well, I wouldn’t say that. I played Subspace SO much. I’ve replayed it several times through just because I enjoy the levels and the cutscenes and watching the characters interact. My sister and I like playing it together almost as much as the regular multiplayer. For me, it definitely wasn’t unused, and I’m immensely disappointed that it won’t be returning. Maybe others like yourself won’t be affected by it, but it sure makes me annoyed.

      • itsameluigi1290

        One gripe I had was the music at times. Like Gritzy Desert ._. BUT! I just hacked the game and replaced any tracks I didn’t like.

  • Micheal Holloway

    Subspace Emissary ruined brawl because it was the noobs way of getting every character and every stage, instead of the traditional way which makes you work for ever character because you have to play as mostly every character and beat events. subspace also had no co-op and took a lot of development time and cause the release to be delayed many times.

    • K2L

      SSE did have co-op, moron.

  • The_Hyphenator

    To everybody freaking out about this: Don’t. It’s Kotaku. They’re the TMZ of video game news; they’ll say anything and everything to draw in hits.

  • DirtyAl N TheBoys

    wow thats gay way to be a baby. leaks happen lol.

  • chris

    Smash N64 lacked a story mode and I still play that game till this day. Fighting games don’t need cutscenes. Plus, the cost, disc space, and time for developing those scenes can now be used in adding more content

  • Shadao

    I thought Super Smash Bros was playing your favorite Nintendo and beat the living hell out of your opponents in fun, creative ways. Since when did story-mode cutscenes became important in Smash Bros?

  • http://lgidc.weebly.com/ El Rocky Raccoon

    Sakurai never stated there won’t be an Story Mode in the next Smash Bros., only that all the characters movies and cutscenes would be unlocked by default.

    The game will still have Story Mode somewhat, but will be slightly different from Subspace Emissary. Probably will be something like Melee’s Adventure Mode.

  • BigHairyFart

    Subspace Emissary was the best part of Brawl, no question. I played it through the first time because I didn’t have any friends that could play at the time, & it was the best single-player experience I’d had, & remained that way until Halo 4 released. And even then, it was a close call.

  • Madelen Vera

    My favorite parts of Brawl after Versus mode were THE CUTSCENES!
    I NEVER SAW THEM ON THE INTERNETS D: IT DIDN”T RUIN ME ATLEAST!
    That is SO not fair! The cutscenes were what made me FEEL like the characters had more LIFE in brawl! When Link pointed out his sword to the sky and the epic Zelda music played, I coughed up rainbows! And all characters in Brawl I DON’T like always remind me to LOVE their EPIC entrances in the subspace SCENES. I LOVED SUBSPACE EMMISARY D:
    I’m sorry but with the supposed subtraction of characters that they were doing a month back because of “release dates being too soon” and removing cutscenes and story mode “because a few idiots uploaded spoilers” is worsening my high expectations for this new game. Just because its Super Smash Bros doesn’t mean taking away IMPORTANT aspects that made brawl so awesome is not going to affect its sales/popularity. It WILL.
    If Sakurai continues with this attitude there will be rage, and possibly less sales for this new game. (atleast from people like me)
    Only a few things will make me excited again, and that’s if they keep Toon Link, add Toon Zelda and Skyward Zelda. And really awesome characters. But so far I don’t like these new implementations.

    • Ernesto Palma

      I’m with you. I’m not liking this one bit. The 3DS and his clutch on the game are hurting the game now, apparently. This making me actually think badly about Sakurai. His actions are not of my liking >:/

  • Patrick

    I was literally just playing Subspace Emissary with my cousin yesterday and I was thinking “Man, I can’t wait to see what they’ll do to top this in the next game”.

  • John Hoge

    I think there was a general consensus that Subspace Emissary was too long and repetitive for its own good. I did like the cutscenes though.

  • Arnik Turne

    Aww, I really enjoyed the story Mode from Brawl. It was a nice touch, and I hoped they would expand upon it. I really hope they add a secondary mode.

  • zombie_eat_flesh

    I don’t see why they still can’t include the cut scenes from the Adventure Mode (whatever it may be). They can still include it for those who haven’t seen them.

  • rw4t43t`

    What a baby! Just because people “spoiled” it for themselves means that you won’t give us the best game possible? That’s outragious!

  • Vitamin E

    I don’t think I’ll avoid getting this game because of it, but make no mistake: This news sucks. They shouldn’t go back to N64 levels of content just because people liked Brawl enough to show Subspace Emissary’s cutscenes on Youtube. Frankly, it sounds like he’s punishing us for it. That’s kind of childish.

  • beastganon

    I have never been to interested in the story mode.
    In brawl it was a way to easy manner of unlocking charachters in melee it was mostly a surprise when I won one (melee having no real story mode).
    So I don’t tink this is a huge problem.