In a very surprising move, Sony welcomed a new member to the Vita family during their PlayStation press conference earlier this morning. PS Vita TV is essentially a regular Vita, but without the screen. Instead, Vita TV (as the name suggests) links up to your TV, letting you play Vita games on a bigger screen with a DualShock 3 controller.
Additionally, you can play any of the PSP or PSone Classic games available in Vita’s library, and utilize all of its various services. PS Vita TV launches later this year in Japan with a price tag of ¥9,480 (right around $100). Sony has indicated that Vita TV will eventually be released in the West, but no timetable has been given yet.
Just in case you didn’t get up at the crack of dawn to catch Sony of Japan’s video presentation (this guy sure didn’t…whoops!), we’ve got the big news here for you. As we previously speculated, PlayStation 4 will not launch in Japan this year. Alongside the Japanese release date, Sony revealed pricing, a free game, and a bundle that will include Sony’s Kinect-esque camera.
Alex and Krupa have both played GTA V, and do their very best to answer your questions. After playing the game for about 3 hours, they sit down and answer questions about the highly anticipated Grand Theft Auto V. For those of you waiting for GTAV to come out, check out the extensive video which lasts for 27+ minutes below.
According to CVG, Sony was originally unveiling a virtual reality headset at Gamescom but pushed back the reveal to the Tokyo Game Show which takes place from September 19th through September 22nd. They also reported that developer Evolution Studios is working with the device to be integrated with DriveClub, a PS4 launch title. Now that is not the case, with the announcement for the virtual reality headset being pushed back to 2014. The device is said to be separate from the Playstation 4. This device looks to be Sony’s answer to the Oculus Rift. As of now it’s unknown if the device is related to the HMZ-T2 Personal 3D Viewer
I couldn’t in good conscience give #DriveClub the edge against Forza 5 in my next-gen face-off feature comparing the two games, but that’s no real reason to knock it – it’s still a very nice-looking game, and Sony does a great job of showing it in the latest footage. Taken at Gamescom, the demo footage is uploaded in nice-looking 1080p, which helps to really appreciate the level of effort delivered by Evolution Studios in PS4′s first next-gen racer.
Click below to watch a series of demos showing off various cars and tracks.
During Gamescom, we caught wind of a Japanese PlayStation press conference set for September 9. The conference will focus on business strategy related topics for Sony’s PlayStation division in the coming year.
As it turns out, though the conference will be delivered in Japanese, an English translation will be provided during the live-stream, which means anyone curious to see what’s to come can tune in. We’ll attempt to provide you with the live-stream and all the news out of the conference.
Click below to see what time the event will stream in your region.
Sony plans to offer PS3 titles for streaming via Gaikai to PS4, PS Vita, and PS3 platforms starting early next year in North America, but European Sony fans will have to wait a little bit longer. As it turns out, the challenges of inconsistent broadband and bandwidth across EU territories are causing Sony some trouble.
Often delays of announced products and services come with more distant launch windows, but not in this case. Sony currently can’t offer a timeline for Gaikai PlayStation’s official debut in Europe. Click below for a few comments from SCE Europe’s Jim Ryan.
PlayStation 3 allowed for up to seven controllers to be connected to the console at once, but the same is apparently not true of PlayStation 4. Sony boss Shuhei Yoshida has responded to a handful of tweets on the subject (here, here, and here), each time confirming that PlayStation 4 will support four controllers at a time.
Meanwhile on the Xbox One front, Microsoft has confirmed via the Official Xbox website that their new console will support up to eight controllers at once. This won’t likely be a big difference maker for many gamers in terms of choosing a console, but it’s still a very nice little benefit for Xbox One owners. Why the downsizing, Sony?
About a month ago, we were tipped off to a rumor that Sony intends to bundle PlayStation 4 and Vita together this holiday season for around $500. This idea was strengthened when Sony announced a Vita price cut at Gamescom and explained that they always thought of the system as a ‘sister device’ to PlayStation 4, but they stayed mum on any sort of official bundle announcement. That could change soon, as Sony Europe boss Jim Ryan has acknowledged that his company is considering the option.
To say that PlayStation Vita did not get off to the start that Sony had anticipated would be an understatement. The handheld has struggled tremendously in all markets, with sales only recently starting to climb after a price cut in Japan. Sony revealed a similar price cut for Western markets at the recent Gamescom conference in Germany.
Lack of compelling software and a high price tag ($250 for the Wi-Fi model and $300 for the 3G model) have often been branded as the culprits for the low numbers, but Sony has revealed another issue which they believe is to blame. When Vita was in development, Sony did not anticipate that smart phones and tablets would be a competitive force.
Double Fine Productions, the team behind games like The Cave and Massive Chalice has been pegged by Sony to create DLC for The Playroom. The Playroom is a free collection of mini-games making use of PlayStation 4′s various functions, and the DLC will be free as well. No other details about the DLC are known at this time, but we’ll keep our eyes peeled.
One of the highlights of Sony’s E3 press conference was the announcement that PlayStation 4 will debut at $400. This (at the time) made it only $50 more expensive than a Wii U Deluxe Set (which has since seen a price cut) and a full $100 cheaper than Xbox One. The price point was very well-received by both the audience in attendance at E3 and by gamers around the world.
Many feel that the $100 price difference will be a big factor in early life system sales, but Xbox lead planner Albert Penello disagrees. Speaking at PAX Prime, Penello explained that when you look at all of the superior games and features offered by Xbox One, it’s well worth the extra $100.